How to use the scale gizmo in Flock XR

Contents

    The gizmos are tools that you can use to add, colour, position, rotate, scale, select, duplicate, and delete objects.

    The scale gizmo allows you to make your object bigger or smaller in your world.

    Quick steps

    1. Open your project in Flock XR.
    2. Choose the scale gizmo from the gizmo menu.
    3. Click the object you want to scale.
    4. Drag one of the handles on the scale gizmo.
    5. Let go when the object is the right size.

    Understanding scale

    Scale changes the size of an object.

    You can use the scale gizmo to make an object:

    Wider from side to side.
    Taller up and down.
    Deeper forward and back.
    Bigger or smaller overall.

    In Flock XR, objects can scale in different directions:

    AxisWhat it changes
    XWidth, side to side
    YHeight, up and down
    ZDepth, forward and back
    Overall scaleThe whole object gets bigger or smaller

    A good way to remember this

    X changes width.

    Y changes height.

    Z changes depth.

    Overall scale changes the whole object.

    Tips for learners

    Move slowly at first. Small changes are easier to control.

    Change the camera view if you cannot tell how big the object is.

    Use undo if something goes wrong.

    Try saying the scale direction out loud as you resize the object: “X changes width”, “Y changes height”, “Z changes depth”.

    Common issues

    My object became too big

    Use undo, then scale the object again slowly.

    My object looks stretched

    You may have scaled it in only one direction. Try using overall scale if you want the whole object to stay the same shape.

    I cannot select the right object

    Use the fly gizmo plus arrow keys, page up, and page down to fly through your world and adjust your view.

    Check your understanding

    Try these tasks:

    Make an object bigger.

    Make an object smaller.

    Make an object taller using the Y direction.

    Make an object wider using the X direction.

    Make an object deeper using the Z direction.

    Scale an object so it fits beside another object.

    Scale an object so it looks realistic in your scene.

    FAQ

    What is the scale gizmo in Flock XR?

    The scale gizmo is a tool for changing the size of objects in your 3D scene. It lets you make an object bigger, smaller, wider, taller or deeper.

    How do I scale an object in Flock XR?

    Choose the scale gizmo, select the object, then drag one of the handles to change the object’s size.

    What do X, Y and Z scale mean in Flock XR?

    X scale changes the object’s width. Y scale changes the object’s height. Z scale changes the object’s depth.

    Why does my object look stretched?

    Your object may look stretched if you scale it in only one direction. Use overall scale if you want the object to stay the same shape while getting bigger or smaller.

    Updated on June 23, 2026